Música para videojuegos
Técnica (profesional o amateur)

Creating Music for Games and Film

Autores

Rhodes, Glen

Lugar de edición[se ignora]
EditorialMercury Learning & Information
Año de edición2015
Colección y número
ISBN9781937585358, 1937585352
Idiomainglés
Número de páginas500
Descripción

SUMARIO. Chapter 1. Overview / Chapter 2. Getting started / Chapter 3. Strings – The cinematic foundation / Chapter 4. Brass – The cinematic heroes / Chapter 5. Woodwinds – The cinematic color / Chapter 6. Percussion – Driving it home / Chapter 7. The piano and the harp / Chapter 8. Dark and tense / Chapter 9. Heroic and epic / Chapter 10. Action and adventure / Chapter 11. Light and reflective – The docudrama / Chapter 12. Light and playful / Chapter 13. Emotional and romantic / Chapter 14. Sad and somber / Chapter 15. Exporting your music and creating multi-use stems / Chapter 16. Sound Design / Chapter 17. Connecting in the industry. // Appendices.

Música para videojuegos
Técnica (profesional o amateur)

Creating Music for Games and Film

Autores

Rhodes, Glen

Lugar de edición[se ignora]
EditorialMercury Learning & Information
Año de edición2015
Colección y número
ISBN9781937585358, 1937585352
Idiomainglés
Número de páginas500
Descripción

SUMARIO. Chapter 1. Overview / Chapter 2. Getting started / Chapter 3. Strings – The cinematic foundation / Chapter 4. Brass – The cinematic heroes / Chapter 5. Woodwinds – The cinematic color / Chapter 6. Percussion – Driving it home / Chapter 7. The piano and the harp / Chapter 8. Dark and tense / Chapter 9. Heroic and epic / Chapter 10. Action and adventure / Chapter 11. Light and reflective – The docudrama / Chapter 12. Light and playful / Chapter 13. Emotional and romantic / Chapter 14. Sad and somber / Chapter 15. Exporting your music and creating multi-use stems / Chapter 16. Sound Design / Chapter 17. Connecting in the industry. // Appendices.