Música para videojuegos

Music in Video Games : Studying play

Autores

Donnelly, K. J. (ed.) – Gibbons, William (ed.) – Lerner, Neil William (ed.)

Lugar de ediciónNueva York
EditorialRoutledge
Año de edición2014
Colección y númeroRoutledge Music And Screen Media Series
ISBN0415634431, 9780415634434 (tapa dura)
Idiomainglés
Número de páginasxiii, 232
Descripción

SUMARIO. Mario’s dynamic leaps : musical innovations and the specter of early cinema in Donkey Kong and Super Mario Bros. ; Neil Lerner / The temporary avatar zone : pico-pico parties in Tokyo ; Chris Tonelli / Nintendo’s art of musical play ; Roger Moseley and Aya Saiki / Transcribing musical worlds, or, is L.A. noire a music game? ; Steven Beverburg Reale / Meaningful modular combinations : simultaneous harp and environmental music in two Legend of Zelda games ; Elizabeth Medina-Gray / Wandering tonalities : silence, sound, and morality in Shadow of the colossus ; William Gibbons / Fear of the unknown : music and sound design in psychological horror games ; Rebecca Roberts / Lawn of the dead : the indifference of musical destiny in Plants vs. zombies ; K.J. Donnelly / Music, history, and progress in Sid Meier’s Civilization IV ; Karen Cook / The place I’ll return to someday : musical nostalgia in Final fantasy IX ; Jessica Kizzire / From Parsifal to the Playstation : Wagner and video game music ; Tim Summers.

Música para videojuegos

Music in Video Games : Studying play

Autores

Donnelly, K. J. (ed.) – Gibbons, William (ed.) – Lerner, Neil William (ed.)

Lugar de ediciónNueva York
EditorialRoutledge
Año de edición2014
Colección y númeroRoutledge Music And Screen Media Series
ISBN0415634431, 9780415634434 (tapa dura)
Idiomainglés
Número de páginasxiii, 232
Descripción

SUMARIO. Mario’s dynamic leaps : musical innovations and the specter of early cinema in Donkey Kong and Super Mario Bros. ; Neil Lerner / The temporary avatar zone : pico-pico parties in Tokyo ; Chris Tonelli / Nintendo’s art of musical play ; Roger Moseley and Aya Saiki / Transcribing musical worlds, or, is L.A. noire a music game? ; Steven Beverburg Reale / Meaningful modular combinations : simultaneous harp and environmental music in two Legend of Zelda games ; Elizabeth Medina-Gray / Wandering tonalities : silence, sound, and morality in Shadow of the colossus ; William Gibbons / Fear of the unknown : music and sound design in psychological horror games ; Rebecca Roberts / Lawn of the dead : the indifference of musical destiny in Plants vs. zombies ; K.J. Donnelly / Music, history, and progress in Sid Meier’s Civilization IV ; Karen Cook / The place I’ll return to someday : musical nostalgia in Final fantasy IX ; Jessica Kizzire / From Parsifal to the Playstation : Wagner and video game music ; Tim Summers.